Ordinance
|
|
| Name |
Avaliable |
Advantage |
Disadvantage |
Costs |
Water Conservation
|
1960 |
Saves water |
|
0.0002 per sim |
Power Conservation
|
1970 |
Saves power
|
Decrease industry demand |
0.0001 per sim |
Stairwell Lighting
|
1930 |
Decrease Power consumption |
|
0.0001 per sim |
Mandatory Water Meters
|
1930 |
Reduces Water consumption |
|
0.00006 per sim |
CPR training
|
1970 |
Raise health level |
|
0.00003 per sim |
Free Clinics
|
1960 |
Raise health level |
|
0.0001 per sim |
Junior Sports
|
1900 |
Lowers crime, Increase EQ |
|
0.0007 per sim |
Nuclear Free Zone
|
1990 |
Raise Aura |
Nuclear power plant not available |
0.00003 per sim |
Pro-reading Campaign
|
1900 |
Increase EQ |
|
0.0001 per sim |
Smoking Ban
|
1990 |
Increase Health |
|
0.0006 per sim |
Mandatory Smoke Detectors
|
1970 |
Reduce flammability |
|
0.00004 per sim |
Neighborhood Watch
|
1970 |
Reduce crime |
|
0.00006 per sim |
Youth Curfew
|
1 police staion |
Reduce crime |
|
0.0001 per sim |
Crossing Guards
|
1900 |
Increase Health level |
Raise Traffic Congestion's |
0.0004 per sim |
Leaf burning Ban
|
1960 |
Reduce air pollution |
|
Free |
Landfill Gas Recovery
|
1990 |
Reduce air pollution |
|
0.00004 per sim |
Backyard Composting
|
1970 |
Reduce Garbage |
|
0.00002 per sim |
Paper reduction act
|
1960 |
Reduces Garbage |
|
0.00002 per sim |
Trash Presort
|
4960 |
Raise efficiency of recycling centers |
|
0.00007 per sim |
Lawn Chemical Ban
|
1970 |
Reduce Water Pollution |
|
0.00006 per sim |
Clean Air
|
1950 |
Lowers Air Pollution |
|
0.0002 per sim |
Industrial Waste Disposal
|
1950 |
Raise Income |
Lowers demand of Commercial and industries |
0.00005 per commercial and industrial building |
Mandatory Car Smogging
|
1980 |
Lowers Air Pollution |
|
0.00007 per sim |
Tire Recycling
|
1940 |
Reduces Garbage, Reduces costs of building new
roads |
|
0.00003 per sim |
Industrial Pollutant Fee
|
1950 and 500 tiles of industry zones |
Increase income, Reduce polluting industries |
|
0.00002 per sim |
Electronic Tax Incentive
|
1950 |
Attracts clean industry |
|
Counted by number of clean industry buildings |
Homeless Shelters
|
>4% un- empolyment |
Increase Land Value |
|
0.0001 per sim |
Aerospace Tax Incentive
|
1960 and airport |
Attracts Clean Industry |
|
per clean industry |
Tourist Promotion
|
200 commercial tiles |
Raise Commercial Demand |
Raise Traffic Congestion's |
0.0003 per sim |
Farmers Market
|
1900 |
Attracts farms |
|
Free |
Conversation Corps.
|
1915 |
Reduce Crime, Pollution, garbage. Attracts
clean industry |
|
No. of polluting factories |
Electronic Jobs Fair
|
1970 |
Attracts clean industry |
|
0.0002 per sim |
Earthquake Resistance and Retrofitting
|
1,000 developed tiles |
Reduce damage in earthquake |
|
Number of buildings and type of building |
Public Access Cable
|
1980 |
Attracts clean industry |
|
0.0003 per sim |
Clean industry Association
|
1930 |
Attracts clean industry |
|
0.0004 per sim |
Biotech tax incentive
|
1980 |
Attracts clean industry |
|
per clean industry building |
Parking fines
|
1900 |
Reduce Traffic |
Angry sims |
0.0006 per sim |
Carpool Incentive
|
1980 |
Reduce traffic |
|
0.0007 per sim |
Shuttle Service
|
Bus/subway// rail built |
Increases Distance Sims will Travel |
|
0.0008 per sim |
Mass Transit Subsidize
|
1940 |
Reduce air pollution, traffic |
|
Free |
Alternate day driving
|
1950 |
Reduce traffic |
|
0.0001 per sim |
Legalized Gambling
|
1900 |
Allows casino, income |
Increase in crime |
0.001 per sim |